Audio Anecdotes: Tools, Tips, and Techniques for Digital

Audio Anecdotes: Tools, Tips, and Techniques for Digital Audio [KINDLE] ❅ Audio Anecdotes: Tools, Tips, and Techniques for Digital Audio Author Ken Greenebaum – Describes sophisticated techniues for manipulating sound tracks on a digital computer such as parametric synthesis low latency and sample accuracy The 25 papers discuss the physics and mathematical ma Describes sophisticated techniues for manipulating Tools, Tips, Kindle Ñ sound tracks on a digital computer such as parametric synthesis low latency and sample accuracy The papers discuss the physics and mathematical manipulation of sound the recording and playback of voices and instruments the Pablio and PortA.

2 thoughts on “Audio Anecdotes: Tools, Tips, and Techniques for Digital Audio

  1. Dennis Littrell Dennis Littrell says:

    Sound junkie's delightKen Greenebaum who co edited this book with Ronen Barzel and wrote some of the articles indicates in the preface that his motivation for putting Audio Anecdote together was to get the book he had wished for when he was starting out in digital audio What he came up with is a wide ranging collection of 25 articles on various aspects of sound what it is how we hear it how it affects us how it can be produced and altered and how it can fool us Some of the articles are rigorously scientific and technical while others really are anecdotal and personal Most significantly there is a wealth of information about the manipulation of sound and there is some history of the development of our understanding of soundMost of the material is aimed at people who have an intense interest in audio and audio reproduction and development and who already have some knowledge However this book also works well for a rank beginner such as myself The articles are clear and well presented with many black and white illustrations tables diagrams and mathematical formulas not to mention programming code There is a glossary and there is some overlap in the anecdotes For example after a brief overview of the book Greenebaum begins with an introductory like article on what sound is and how we measure it This is followed by a technical article by Hesham Fouad entitled Understanding the Decibel This in turn is followed by Greenebaum's essay on Sound Propagation His exploration of the physics involved is clear and easy to readOne of the many things that I discovered is that When we speak on the telephone a portion of our voice output is intentionally played back to us through the earpiece Derek DiFilippo and Greenebaum explain in their article Perceivable Auditory Latencies that If we didn't have a clear sense of hearing ourselves speak we would tend to talk louder and louder because we would assume that the listener on the other endwouldn't be able to hear us either pp 74 75 I also learned from Oscar winning sound director Randy Thom in his article Designing a Movie for Sound that the wise film maker should make his movie with sound in mind pre production not as something added on afterward As Thom points out in the great cinematic experiences the visual and aural elements are working together so well that it is nearly impossible to distinguish them p 406 He mentions the opening of Francis Ford Coppola's Apocalypse Now 1979 and the bird attack scene in Hitchcock's The Birds 1963 and the opening of David Fincher's Seven 1995 as examples And I can't help adding the striking opening seuence from Clint Eastwood's High Plains Drifter 1973 as another preeminent example of how sound can be as important or even important than visuals in making a scene a lasting experienceIncluded with the book is a CD that you can listen to with examples of sounds keyed to the discussions in the articles The effect of latency the time between human input to a systemand system output p 65 and many other sound phenomena are demonstrated in the most effective way possible by hearing themSpecial mention might be made of writer Adrienne Ross's personal contribution Understanding Hearing Losses and Hearing Gains which truly is an anecdote beautifully written about her discovery of a hearing defect that she had lived with most of her life without realizing it The fact that she had compensated for the defect by using her other senses dramatically demonstrates how our experience of sound is not isolated from our other sensual experiences Dennis Littrell author of “The World Is Not as We Think It Is”

  2. David David says:

    Chapter highlights Retro Game Sound What We Can Learn from 1980s Era Synthesis by David D Theil Theil who created the sounds for BERT and other classic games describes the algorithms behind the sound synthesis complete with C conversions of some of his original 6502 assembly language routines It was Theil who told me about this book series Auditory Masking in Audio Compression by Henriue S Malvar Includes C code that simulates audio masking Listening to Nature Hearing is More Than Meets the Eye by Gordon Hempton He discusses sound in various nature settings and promises that a Temporary Hearing Threshold Shift THTS means that the attentive listener will be able to hear much by their 3rd day out on a hikeThe book is certainly dated 2004 but an enjoyable read On to volume two

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